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	<description>Game Development, Software enginneering, Game Design, Game AI</description>
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		<title>RiseAgain</title>
		<link>http://riseagain.wordpress.com</link>
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		<title>Music as Gaming &#8211; GLS 14</title>
		<link>http://riseagain.wordpress.com/2011/11/03/music-as-gaming/</link>
		<comments>http://riseagain.wordpress.com/2011/11/03/music-as-gaming/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 06:00:21 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Misc.]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=579</guid>
		<description><![CDATA[IT University of Copenhagen &#8211; October, 2011 Game Lecture by Ben Light about Music as Gaming: An Ethnographic Study of SingStar. Ben Light is a Professor of Digital Media, and Associate Head of School – Research and Innovation in the University of Salford’s school of Media, Music and Performance.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=579&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Portraying Love and Trying New Genders &#8211; Emma Wieslander</title>
		<link>http://riseagain.wordpress.com/2011/04/25/portraying-love-and-trying-new-genders-emma-wieslander/</link>
		<comments>http://riseagain.wordpress.com/2011/04/25/portraying-love-and-trying-new-genders-emma-wieslander/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 06:00:05 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=568</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 The story of a small village marriage on a desert planet was the canvas for an exploration of how to portray gender, relationships and sexuality in roleplaying games. While fighting uses large and bold gestures, love is a glance across the room. Emma Wieslander explains how the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=568&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>The Quest for the Perfect Manifestation of a Dream &#8211; Martin Ericsson</title>
		<link>http://riseagain.wordpress.com/2011/04/24/he-quest-for-the-perfect-manifestation-of-a-dream-martin-ericsson/</link>
		<comments>http://riseagain.wordpress.com/2011/04/24/he-quest-for-the-perfect-manifestation-of-a-dream-martin-ericsson/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 06:00:11 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>
		<category><![CDATA[Game Industry]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=565</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 Martin Ericsson explains why live action roleplaying totally beats computer games when it comes to immersion. He goes on to talk about his use of 360° immersive aesthetics in the games Hamlet, a decadent 1930’s version of the Shakespeare play, and Carolus Rex, a Swedish space drama [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=565&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>The Nordic Larp Scene &#8211; Johanna Koljonen &amp; Jaakko Stenros</title>
		<link>http://riseagain.wordpress.com/2011/04/23/documenting-the-nordic-larp-scene-johanna-koljonen-jaakko-stenros/</link>
		<comments>http://riseagain.wordpress.com/2011/04/23/documenting-the-nordic-larp-scene-johanna-koljonen-jaakko-stenros/#comments</comments>
		<pubDate>Sat, 23 Apr 2011 06:00:35 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=559</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 Nordic Larp Talks is a series of short, entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games. Johanna Koljonen is a writer and a radio and television host. Jaako Stenros is a researcher at the Game Research Lab [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=559&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Transmitting a Political Vision Through Larp &#8211; Peter Munthe-Kaas</title>
		<link>http://riseagain.wordpress.com/2011/04/22/transmitting-a-political-vision-through-larp-peter-munthe-kaas/</link>
		<comments>http://riseagain.wordpress.com/2011/04/22/transmitting-a-political-vision-through-larp-peter-munthe-kaas/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 06:00:00 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=556</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 Peter Munth-Kaas tells the story of how the game System Danmarc used a cyberpunk setting full of excitements like drugs, violence, gangs, hyperslum and cool parties to make a point about how welfare societies today treat people who have fallen off the ladder of success. Hear how [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=556&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>High Resolution Larping &#8211; Andie Nordgren</title>
		<link>http://riseagain.wordpress.com/2011/04/21/high-resolution-larping-andie-nordgren/</link>
		<comments>http://riseagain.wordpress.com/2011/04/21/high-resolution-larping-andie-nordgren/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 06:00:35 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=553</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 Bringing both love and violence into a game can take players to a high resolution game experience. Andie Nordgren talks about ways to give players power to express conflicts and intimacy inside the game fiction rather than simulating them through abstract rules, and shares some of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=553&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Horror and Tragedy in Nordic Role-Playing &#8211; Markus Montola</title>
		<link>http://riseagain.wordpress.com/2011/04/20/horror-and-tragedy-in-nordic-role-playing-markus-montola/</link>
		<comments>http://riseagain.wordpress.com/2011/04/20/horror-and-tragedy-in-nordic-role-playing-markus-montola/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 06:00:35 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=551</guid>
		<description><![CDATA[Nordic Larp Talks &#8211; Copenhagen &#8211; March, 2011 Nordic Larp Talks is a series of short, entertaining, thought-provoking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games. Markus Montola is a game researcher working on role-playing and pervasive games, funded by the Finnish Cultural Foundation. He has worked [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=551&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Code and Body a Mutual Dramaturgy &#8211; GLS 04</title>
		<link>http://riseagain.wordpress.com/2011/04/19/gls-04-code-and-body-a-mutual-dramaturgy/</link>
		<comments>http://riseagain.wordpress.com/2011/04/19/gls-04-code-and-body-a-mutual-dramaturgy/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 06:00:23 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=541</guid>
		<description><![CDATA[IT University of Copenhagen &#8211; Spring, 2010 Recoil is a Copenhagen based performance group. The group was formed in 2003 by choreographer Tina Tarpgaard and composer Pelle Skovmand, with the intention of establishing collaboration between artists across genre and borders. For instance, &#8220;Fuck You Buddy&#8221; is the fusion of “game theory” (a mathematical attempt to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=541&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Strange Games &#8211; Jaako Stenros &amp; Markus Montola</title>
		<link>http://riseagain.wordpress.com/2011/04/18/strange-games-gls-03/</link>
		<comments>http://riseagain.wordpress.com/2011/04/18/strange-games-gls-03/#comments</comments>
		<pubDate>Mon, 18 Apr 2011 06:00:30 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=534</guid>
		<description><![CDATA[GLS 03 &#8211; IT University of Copenhagen &#8211; Spring, 2010 Presented by Jaako Stenros and Markus Montola. Markus Montola is a game researcher working on role-playing and pervasive games, funded by the Finnish Cultural Foundation. He has worked on four books; Pervasive Games, Nordic Larp, Playground Worlds and Beyond Role and Play. Jaako Stenros is [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=534&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Crayon Physics Deluxe &#8211; Petri Purho &#8211; GDC 2009</title>
		<link>http://riseagain.wordpress.com/2011/04/17/crayon-physics-deluxe-petri-purho-gdc-2009/</link>
		<comments>http://riseagain.wordpress.com/2011/04/17/crayon-physics-deluxe-petri-purho-gdc-2009/#comments</comments>
		<pubDate>Sun, 17 Apr 2011 06:00:24 +0000</pubDate>
		<dc:creator>gorgoroth666</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Development Talks]]></category>

		<guid isPermaLink="false">http://riseagain.wordpress.com/?p=516</guid>
		<description><![CDATA[GDC 2009 &#8211; March 25, 2009 After a series of critically acclaimed monthly games released on his website, Petri Purho single-handedly produced the version of innovative physics sandbox game Crayon Physics Deluxe that won him the Grand Prize at the Independent Games Festival 2008. Having completed and released it, he returns to GDC to discuss [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=riseagain.wordpress.com&amp;blog=759692&amp;post=516&amp;subd=riseagain&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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